I am a 3D Environment Artist with professional experience creating detailed environments and models for both architectural visualization and real-time applications.
I've helped optimize workflows and improve performance to ensure smooth and efficient results. I also created several procedural tools from scratch to speed up complex and repeated tasks.
Collaborating with account executives and clients, I focus on delivering custom, high-quality work that meets specific needs and expectations.
I created sequenced 3d environments and models for both architectural and real-time environments and I Helped optimize workflows and engine frame rates. I worked with account executives and clients to iterate and create custom and detailed results.